Download progression document
Includes statements from Development Matters (birth to age five) and the relevant ELGs in full, for the Investigating water displacement adult led activity
Includes statements from Development Matters (birth to age five) and the relevant ELGs in full, for the Investigating water displacement adult led activity
Play, Be, C Units provide enabling environments with teaching and support from adults. Reflecting on the characteristics of effective teaching and learning, children will have opportunity to learn and develop by:
- Playing and exploring – children investigate and experience things, and ‘have a go’.
- Active learning – children concentrate and keep on trying if they encounter difficulties and enjoy achievements.
- Creating and thinking critically – children have and develop their own ideas, make links between ideas, and develop strategies for doing things.
Early Years Foundation Stage Statutory Framework: accessed November 2024. Available under the Open Government Licence v3.0.
10 minutes or so.
Sink, float, up, down, top, bottom, surface, water level, predict, more, less
You could introduce the activity by reading Mr Archimedes’ Bath by Pamela Allen.
Show the children the marine engineer poster and tell the children that they are going to be marine engineers for this activity.
Ask the children if they know what a marine engineer does. Marine engineers make and fix boats, ships, submarines, oil rigs and drilling equipment.
Tell the children about the attributes. Marine engineers are:
Curious and want to know which materials sink and float.
Creative when they design and build things like boats, ships, submarines and oil rigs.
Resilient when their ideas or designs don’t work the first time – they try again to get it right.
Tell the children that they are going to be curious like marine engineers and discover how to get an object to the top of a container without touching it.
Show the children the containers half filled with water, with the objects floating in them.
Ask the children how they think they could get the object to the top of the container without touching it.
Remind the children of the Mr. Archimedes’ Bath story.
You could ask:
Give the children a stone/marble each and tell them that they are going to place the stones/marbles etc into the water.
You could ask: what do you think will happen?
Ask each child to take a turn put one stone in.
You could ask: what do you think is happening?
Explain to the children that the stones are taking the place of the water and pushing it out of the way, just like someone who pushes into the line! The water can’t go anywhere as it is trapped in the container, so it has to move upwards.
Try to avoid the children making a splash when the stones are put in the water.
Put stones/marbles into the container until the water reaches the top. Encourage the children to count along with you. Make a label for the container showing how many stones it took for the water to reach the top. You could get one of the children to do this. Repeat the activity for all of the containers.
You could ask: do you predict/think you will need more or fewer stones to get the object to the top of this container? Were you right?
When all of the objects have reached the top of the containers, you could ask:
If the children in your setting are not yet ready to count, you could put the marbles/stones they you put into each container onto a plate so that the children can compare the amounts this way.
Remember to refer to the children as marine engineers and praise them for using the attributes. You could say things like:
“You were curious like a marine engineer and found out how to get the object to the top of the container without touching it.”
Try using containers that are the same size (or use the same container) and add different objects to see how much water is displaced each time. You could add anything that sinks, such as a large stone, toy car or set of keys.
You could measure the before and after level on your container.
We have put together some useful information about the science of marine engineering to accompany this activity. Don’t worry, this is for your information only and to help you answer any questions children may have. We don’t expect you to explain this to the children in your setting!
When an object goes into the water, whether it sinks or floats, it takes up some of the water’s space, and the water is displaced (moves out of the way). When we half-filled our container with water and added stones to it, the water couldn’t go down or sideways as the container was in the way, so it has to go upwards. We could see the water level rise as the stones took up space in the water.
An object floating on the water also takes up space. To make this space, some of the water is displaced. The amount of water displaced is the same as the volume or amount of the object that is below the water. The more weight you add to the object, the more water it displaces. As the volume of water displaced increases, the force of the upthrust increases to balance this, and the object floats. There will eventually be a point where the weight of the object becomes greater than the upthrust and the object sinks.