Our Cubetto box has everything you need to start coding adventures. The wooden robot helps teach students the basics of computer programming through adventure and hands-on play. Montessori approved, LOGO Turtle inspired – we love our cute Cubettos!
Who could use this?
Cubetto contains equipment and resources that complement the Computing curriculum for children at Key Stage 1. Easy-to-use blocks (forward, left, right, backward, function, negation and random) are inserted into the control board, then a big friendly button sends the instructions. The Cubetto robot then faithfully trundles around a play mat. Typically, you set challenges like “Move from the castle to the tree, avoiding the lakes”.
Because there’s a visual representation of the program ‘code’, debugging mistakes is much more achievable than it is with the more common robots which have built-in buttons.
What’s in the box?
We have several Cubetto sets – enough to support a whole class activity, if that’s how you wish to use them. Each set comes with a robot, control board, play mat, book of challenges, and a set of programming tiles.
Contact us to discuss how many sets you’d like to borrow!