Tag Archive for: digital making

Unleash the lion! (and octopus, cat, robot, …)

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I’ve been a bit slow with the updates here, partly because we were busy finishing up our pilot workshop courses. We learned a lot from them, and families made some joyous robot puppets. Big thanks to everyone who came along and helped us out by testing all the bits which make Connect work.

We now have some adjustments to make, of course, and if everything goes to plan we’ll be back over half term with our friends at the Life Science Centre.

 

Connected, at last

It’s happening. It’s genuinely happening. More than that – it works!

This half-term we’ve been testing out parts of Connect with some willing guinea pigs families at Battle Hill Primary School. There are a lot of hidden technical bits and some really quite shaky code involved in keeping Connect devices talking to each other (I’m allowed to say that, I wrote the code). We couldn’t quite be certain that once it met real people it would, you know, work. But it does.

Designs for an animatronic cat, at a Connect workshop, February 2022In the very first week one family made the dog in the picture above, which wags its tail when it’s happy and sags rather pathetically when sad. In subsequent weeks families have found out how to code more behaviours into their Connected devices, and explored different mechanisms they might use as they think through what their ultimate creations might be. Here’s a family sketching out a design for a cat puppet, and thinking about how it might move.

It’s not all gone smoothly, not least because I contracted covid after the first week and had to isolate for the next two sessions. There are plenty of rough edges for us to smooth off, including literal ones – at one point I spent a happy hour with a stack of microcontroller boards and a nail file.

With some adjustments, we’re pressing ahead with a second pilot at Carville School after half-term, and shortly after that we should have workshops popping up all over the place. Huge thanks to the Battle Hill families for helping us debug the project!

First conNecTed device prototypes

Our friends from the Life Science Centre visited us today, and we spent the day hacking with cardboard and servo motors to make these puppets. We’re terribly proud of them.

These are the first three prototypes of the sort of devices we’ll be making with a few hundred families across the North of Tyne region, over the next few years. Keep your eye on the conNecT project page to find out more. We’re heavily in the development phase of the project now, with workshops due to start around Easter time 2020.

We’ve lots of corners to smooth off between now and then. We’ve really struggled today to find servos in our collection which work reliably with 3.3V devices like the Kniwwelino boards we’re wanting to use. Most of our servos didn’t work with Micro:Bits, either. So we’ve some work to do with our supplier on sourcing servos we trust. Or maybe it’s the power supplies… There’s also a tonne of work remaining on the software stack to make all this easier. It does work, but it currently involves more faffing than we think is necessary: we’re planning to build some custom blocks to make puppets easier to control.

We spent much of the day, however, discussing how we want the workshops to run, and how we think families might feel about different parts of it. The project is intended to find a balance point between technology, engineering and design skills. That’s still elusive, but we’re closer to it than we were.

Also, we have flapping birds and a cat which, for much of the day, responded to ‘sad’ by just tipping itself over and refusing to get back up again. So that’s a good day’s work, we think.

Planning

“We’ll need to see an implementation plan,” said the funder, “It seems like a complex project.”
“That’s fine. I feel a Gantt chart coming on,” I replied, perhaps unwisely.

This isn’t a Gantt chart, not in any detail: lots of intermediate stages are missing and there are few dependency links. However, (a.) it sets out the main bits of what the project team has to deliver in a more-comprehensible manner than the tables we’ve had so far, and (b.) it’s colourful, and therefore better. So I’m now feeling much better about next week’s project meeting.

Can you tell what it is yet?

Meanwhile, this sketch may turn out to be pivotal to the whole project. It’s… OK, it’s not at all clear what it represents. But it makes sense to me, and if I can find a day to play with cardboard and masking tape it might turn into something more recognisable. Perhaps even by the project meeting.

We’re also pretty firm, now, on the hardware platform we’re going to use for the project. We’ve had a Skype conversation with some delightful folks at a research institute in Luxembourg which was all very positive. That means we can roll our sleeves up and start building infrastructure and tools.

Pretty soon now we might even stop being quite so cryptic about everything. But not today.

@NUSTEMxmas: our festive, robotic, IoT glockenspiel

Every now and then, we (Jonathan and Joe) get an idea stuck in our heads. It’s usually a ridiculous idea, an idea that should never see the light of day. But then, one of us says it out loud…

We’d like to introduce you to the NUSTEM IoT Festive Glockenspiel™.

Whilst you pick your jaw up off the floor, we’ll explain what’s going on and offer a little background as to how we ended up with this creation in our office.

The Glockenspiel has the brains of a Raspberry Pi, and those brains are listening to Twitter. When anyone tweets to @NUSTEMxmas and requests a festive tune, our Pi picks up the message and quickly searches through our vast bank of early 00s mobile phone ringtones for a match. A command is then sent to another Pi elsewhere in the office, which decodes the ringtone and instructs yet another Pi to rev eight servos into action. Those servos move hammers which strike our home-made, only-slightly-out-of-tune, no-sharps-or-flats, plays-with-enough-enthusiasm-to-occasionally-break-itself glockenspiel. We also added flashing lights – synced to the music, obviously –  to enhance the festive mood, and a readout so we know who’s requested the song. One of the Pis (we forget which, but probably the first) also tweets a reply to the original requester.

If you’re interested in finding out more about how it works, we’ve documented our code on GitHub. You can download it and (in theory…) build one of these things yourself. Or poke around in our code for festive giggles: we cobbled this whole project together using bits of previous projects or longer-term incomplete ideas, so the system architecture is at the hilarious end of software engineering.

How we got here

The Glockenspiel is a spin-off from our Robot Orchestra workshop. We’ve been running this digital making activity with our schools and as a public drop-in for several years. The workshop (and the robots) have gradually developed, becoming a little cleverer each time:

  • First version: Arduino controllers move servos on a fixed beat pattern.
  • Second version: Arduinos ‘easily’ reprogrammable, and operating two servos.
  • Third version: Wemos D1 controllers commanded over wifi from a Raspberry Pi, hence all playing in sync.
  • Fourth version: Command system can parse saved patterns and so ‘play tunes’; controllers can respond to one of eight ‘channels’.
  • Fifth version: You know, things get a little hazy somewhere in here…
  • nth version: System controlled by a lovely light-up button board, or a less glamorous but more practical on-screen interface. This is both a super-modern visual programming environment, and something that looks uncannily similar to the sort of punched cards that were used to drive weaving looms and started all this stuff off in the first place.

We’ve built the various parts of our system in a modular sort of way, so it’s relatively easy to switch bits in, remove parts, or graft in new ideas. We use this approach in lots of our digital making projects, with the result that ideas and bits of code are easily shared across projects. We also have a habit of attempting projects which are right on the edge of what we think we can do, but which feel achievable because we’ve already solved half the problems in other projects.

(an early version of the robotic glockenspiel – from, like, Tuesday or thereabouts – showing the on-screen direct programming interface. This was before we built the parser for mobile phone ringtones.)

The new parts we’ve built for this version of the project include:

  • Using a Raspberry Pi as our servo controller, and driving eight (count ’em, eight!) servos from it. Thanks to Ben Nuttall for pointing us in the right direction for that.
  • Handling requests from Twitter. We’ve done this before, but we’ve done a better job of it this time.
  • We found a library of suitably festive songs … in RTTTL mobile phone ringtone format, which is one of those things that rather died out in 2004. So we dredged up music theory half-remembered from our pre-GCSE days and leaned on bits of code from others (RTTTL parser; frequency-to-note convertor), and ended up with code which plays ringtones on our…
  • …home-made copper pipe glockenspiel. Which was itself inspired by this Instructable. Big thanks to everyone who came to our Raspberry Jam last weekend and mucked in to help build this!
  • We added a Pimoroni Displayotron HAT screen, which was intended for a completely different project but was just too bling not to use. Only later did we realise there’s a whole monitor literally right next to it. Oh, well.
  • Finally, we hacked some of the older Wemos-based players so they drove twinkly lights rather than servos, and used them to increase the total amount of festive.

We’ll use bits of this system in a variety of ways throughout 2018, so it’s not even the case that we’ve been massively goofing off in work hours. Mostly. Sadly, we didn’t manage to get to ‘posting video clips back to Twitter’ – most of the recipes we’ve seen for that sort of thing are video-only, which wouldn’t work so well for a musical project. So if you tweet us, you’ll just have to trust that the system has indeed played a little tune for us in the NUSTEM office.

Hmm… a little belief? At Christmas? It’ll never catch on.

 

Raspberry Pi Day of Making: Apply now!

The Raspberry Pi Foundation (the lovely folks who spend the money brought in by those tiny computers we all love so much) are gearing up to launch a new programme for teenagers. As part of the build-up, they’re hosting a Day of Making in Cambridge on 23rd August.

For the day, they’re looking for energetic 12-18 year-olds who are very comfortable in front of a camera. It sounds like they’re going to film people completing projects, then use that footage in their project launch. Hence, they’re taking applications via Youtube film submission.

Deadline: Sunday 7th August (this Sunday!)
Application: via 30-60 sec Youtube film and web form here.

The Foundation will cover travel costs, and “…if you’re coming a really long way we can provide accommodation for you and your parent or guardian.” Yay!

The day could be amazing, and the Foundation folks are very, very cool indeed. So get your application in!